Are you a eMedia designer, producer or buyer?
If you are, then we need to know each other. Form a mutually beneficial partnership. Or just have lunch and trade shop-talk. Find out more about:
Design Vs Technology
Guerilla Web-development
Advanced Webcoding?
Custom Servers
My contact details.
Digital Artisan
Perhaps the best way to see what I do is to look at some recent projects:
Case of The Wired Golfers!
A Very Thin Client.
Live Event Netcasting.
Customizable Emulators

And here is the inevitable page of past glories.
Project Screenshots.

Testimonials
These folks have graciously given of their time to vouch for me and the quality of my work.
Connecting Images
Digital Cafe
ViewSonic Corporation

Lectec Corporation (1986)
Ozone Ramblers (1983)
are from my earliest years in the United States. I have included them as character references

This page and it's contents are copyright © 1996 - 2003 by Chino and Chino.Com. All rights reserved.


What is guerilla web-development?
Chino.Com is a custom programming team specializing in both client-side and server-side work. That is our core competency. Our in-house talents (team-members) have skillsets that are varied and each member is cross-trained. We think of ourselves as Digital Artisans. Chino, the team founder’s background is multimedia design and development, this affords us the advantage of understanding the needs of designers and user-experience driven projects. And by the way, we are darn good!

Our skill sets:

  • Advanced HTML/XML Authoring
  • Javascript (Client-side and Server-side)
  • Active Server Pages (ASP)
  • Java Server Pages (JSP)
  • Middle Tier Development (COM/J2EE/Java)
  • Database Development
  • Advanced Macromedia Director (Lingo)
  • Thin-Client Development
  • Web Delivered Multimedia

Our target market are designers, producers, ad agencies and IT organizations. The type of folks that need a project done, done fast, and done right the first time. Because of the type of work that we do, the clients we do it for, and most importantly the speed with which it is done, we have developed a list of things that we do not do (call it self-preservation):

  • Unless invited we do not involve ourselves in the business strategy of a project.
  • We limit our involvement in interface design, content development, and back-end strategies to only supplying the technical support that the designers of each may need.
  • We do not make claims of ownership to any of our work once it is delivered and paid for. In exchange for freedom of liability, the client retains all profits, copyrights and patents that may result from our work.
  • We do not try to retain (though we will gladly welcome) continuing revenue from any of the work commissioned by our clients. Our code is written to be clearly understandable for eventual use by our clients’ IT teams.

Think of us as a mercenary programming team. We can pinch hit where it's needed and what we do is strictly "work for hire".

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